Changes between Version 5 and Version 6 of FeddMultiSwapExample


Ignore:
Timestamp:
Sep 21, 2011 2:37:46 PM (8 years ago)
Author:
faber
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • FeddMultiSwapExample

    v5 v6  
    11= Multi-Party Experiment Creation Example =
    22
    3 This example walks through creating a multiparty experiment from a single experiment topology description.  That description may have been created from [wiki:FeddMulti#ComposingFragments a compostion program] or created by hand.  We describe the key elements of the experiment description and walk through the creation.
     3This example walks through creating a multiparty experiment from a single experiment topology description.  That description may have been created from [wiki:FeddMulti#ComposingFragments a compostion program] or by hand.  We describe the key elements of the experiment description and walk through the creation.
    44
    55== Experiment Description ==
     
    7373Briefly, the first two lines set the DETER project that will be used to configure each party's area.  The deter/a area will be an experiment owned by the TIED project; deter/b will be configured by the SAFER project.  The '''project_export''' service exports the user configuration and filesystem named by the '''project''' (project=TIED) attribute.
    7474
    75 The next three lines configure the SEER experiment control system.  The '''local_seer''' service will add a node named '''control''' to each experiment that is effictively invisible outside the party's area.  Computers will treat that as a SEER controller, and experimenters can connect to it directly to see and manipulate their areas.  The '''seer_master''' service adds a node named seer-master to the experiment that each area's controller will also connect to.  Connecting to the seer-master controller allows thw whole experiment to be viewed and manipulated.
     75The next three lines configure the SEER experiment control system.  The '''local_seer''' service will add a node named '''control''' to each experiment that is effictively invisible outside the party's area.  Computers will treat that as a SEER controller, and experimenters can connect to it directly to see and manipulate their areas.  The '''seer_master''' service adds a node named '''seer-master''' to the experiment that each area's controller will also connect to.  Connecting to the seer-master controller allows thw whole experiment to be viewed and manipulated.
    7676
    7777== Creating the Experiment ==
     
    168168}}}
    169169
    170 You can manipulate the various parts by logging into the machines or using SEER.
     170You can manipulate the various parts by logging into the machines or using SEER.  The federation interface is being developed to allow you to do more through it.